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FX Management Actions ​

A set of tools for managing FX: clean up unused FX, open or close FX windows, and check for FX that output mono. When processing Items, only the active take of each Item is considered; FX on other takes are untouched.


Clean Up Unused FX ​

Permanently delete unused FX in the project, removing only the matching ones while leaving normally working FX intact.

Cleanup uses two independent criteria:

  • Bypassed: Manually bypassed FX that are silent but still loaded normally.
  • Failed: Plugins that cannot be found or loaded, appearing as offline / red shells in the FX Chain.

Bypassed ≠ Failed: a bypassed FX that still loads normally is not counted as failed; likewise, failed FX are not treated as bypassed. The two sets require their own corresponding actions.

Action List display nameCriterionScope
FX - Cleanup Bypassed FX (entire project)BypassedEvery track’s FX Chain + active-take FX on every Item + Master's FX Chain
FX - Cleanup Bypassed FX (entire project exclude master)BypassedEvery track’s FX Chain + active-take FX on every Item, skipping Master (Master is never touched)
FX - Cleanup Bypassed FX (selected tracks)BypassedOnly the selected tracks’ own FX Chains; does not touch Item FX on those tracks
FX - Cleanup Bypassed FX (selected items)BypassedOnly the active take FX of selected Items; does not touch any track FX Chain
FX - Cleanup Failed FX (entire project)FailedEvery track’s FX Chain + active-take FX on every Item + Master's FX Chain

Behavior

  • First shows a dialog telling you how many matching FX were found; deletion happens only after confirmation. If none are found, a notification is shown and nothing is done.
  • Only the matching FX are deleted; everything else is left untouched.
  • Bypassed cleanup only: if a track’s entire FX Chain is bypassed (FX Chain master bypass on), all FX in that Chain are treated as bypassed and deleted.
  • Selected-scope only: if no corresponding Track / Item is selected, nothing is found.

Notes

  • Deletion irreversibly changes the project, but the action is one Undo — press Ctrl+Z once to fully restore.
  • Failed FX usually mean you changed machines or are missing plugins. After deletion those FX settings are gone; only delete if you are sure those plugins will not be reinstalled on this machine.

Show FX Chain Window ​

Open the FX Chain window for selected objects.

Action List display nameScope
FX - Show FX Chain Window (selected tracks)Each selected track
FX - Show FX Chain Window (selected items)Each selected Item (active take)
FX - Show FX Chain Window (selected tracks and items)Selected tracks and selected Items (active take), processed together

Behavior

  • Opens only the FX Chain window itself, not each FX’s individual floating window.
  • In track-involved variants, selecting Master also opens its FX Chain.

Hide FX Windows ​

Close all FX windows for selected objects (or the entire project). This is the inverse of Show; Hide closes more than Show opens: Show only opens the FX Chain window, while Hide closes both the FX Chain window and each FX’s individual floating window.

Action List display nameScope
FX - Hide FX Windows (selected tracks)Each selected track
FX - Hide FX Windows (selected items)Each selected Item (active take)
FX - Hide FX Windows (selected tracks and items)Selected tracks and selected Items (active take), processed together
FX - Hide All FX Windows (entire project)Entire project: every track, every Item (active take), and Master; no selection needed

Behavior

  • Closes both the FX Chain window and each FX’s individual floating window.
  • In track-involved variants, selecting Master also closes its FX windows.
  • Hide All clears scattered FX windows from the screen at once, often used after opening many FX to tidy the desktop.

Notes

  • Only Hide offers the “entire project” scope (i.e. FX - Hide All FX Windows (entire project)); there is no corresponding project-wide Show (to avoid spawning hundreds of windows at once and freezing the UI).

Report Mono FX ​

Scan the entire project, list all FX that output mono, and print them to REAPER’s console window.

Action List display nameScope
FX - Report Mono FXEvery track’s FX Chain, active-take FX on every Item, Master's FX Chain, and Monitor FX on Master

Behavior

  • Criterion: an FX whose output has only 1 channel counts as a mono FX. Commonly happens when an FX was left in mono mode and collapses the signal to mono.
  • Each entry in the report notes its location: track number and name, whether it is a track FX or an Item FX, and the FX name.
  • Total count is shown at the end; if none are found, it reports “No mono FX found”.

Notes

  • This is a read-only check: it only looks, does not modify or delete any FX, and does not create an Undo.
  • Results are output to the REAPER console; use the report to address each FX manually.